current technology in VR headsets<\/a><\/strong>. <\/p>\n\n\n\nIt’s less of an issue for objects far away, as the change in focus from 2m to infinity is relatively small, compared to the large adjustment that must be made to focus on something very close. <\/p>\n\n\n\n
Bloom And God Rays<\/h3>\n\n\n\n
Another common cause of an annoying blurry, visual artifact is bloom or “god rays”, which are caused by light scattering off the ridges on Fresnel lenses, that are used in the majority of current VR headsets. This is particularly noticeable when looking at a bright object in a dark setting, where you will get a faint glow of light radiating out into the darkness.<\/p>\n\n\n\n
This is generally only an issue in specific situations, and some headsets are better than others at reducing this phenomenon. It is likely that future VR headsets will make use of alternate lens technology, where bloom will be less of an issue. <\/p>\n\n\n\n
Skyrim Is Quite An Old Game<\/h3>\n\n\n\n
One other thing to bear in mind as you’re trying to improve the visuals within Skyrim VR is that this game is now more than 10 years old. Admittedly, the VR version was released a lot more recently, but it is still fundamentally the same game that was released in November 2011. <\/p>\n\n\n\n
Whilst there are countless mods that you can install to improve the visuals, there does come a point where you will run up against the limitations of the game. Whilst I like to take some steps to improve the appearance of this game, I’ve always found it is best to just start playing, and the gameplay and stories within this world soon become more important than the graphics. <\/p>\n\n\n\n
<\/p>\n\n\n\n
<\/p>\n","protected":false},"excerpt":{"rendered":"
If you’ve noticed the visuals looking blurry in Skyrim VR, you’re not alone. There are a number of things that can make Skyrim VR blurry and impact your enjoyment of<\/p>\n","protected":false},"author":1,"featured_media":1036,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"acf":[],"_links":{"self":[{"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/posts\/1014"}],"collection":[{"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/comments?post=1014"}],"version-history":[{"count":14,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/posts\/1014\/revisions"}],"predecessor-version":[{"id":1037,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/posts\/1014\/revisions\/1037"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/media\/1036"}],"wp:attachment":[{"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/media?parent=1014"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/categories?post=1014"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vrlowdown.com\/wp-json\/wp\/v2\/tags?post=1014"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}